[SOLVED] KinectPlugin
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Hello, I made a kinect plugin for ApertusVR. It currently supports skeleton detection for up to 6 people and taking a point cloud 3D picture. You can find it in my fork at: https://github.com/markf006/ApertusVR/tree/MFE-kinectplugin
Mark
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Hi Mark,
It's really cool, thank you for the contribution! We will check out the source and do the necessary things to test and build it into ApertusVR.
Regards,
Akos
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Thanks for your support. I added the colors from the RGB image to the points in the point cloud. I'd like to make a real-time point cloud feed instead of the 3D image, so could you make an update function for point clouds. Also there is an issue with viewing the point cloud: when the node is out of the camera's sight, the whole point cloud disappears until the node is back in sight.
Mark!
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Dear Mark,
That's awesome :)
Sure, we have to implement these features that you mentioned.
Recently, I created an issue for that https://github.com/MTASZTAKI/ApertusVR/issues/58Regards,
Peter
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Dear Mark,
You can update your upstream in your fork and cherry pick this commit
https://github.com/MTASZTAKI/ApertusVR/commit/e68b02adc2c6371fdc00fbd217f3aaa931597820
You can test it by the tester sample
https://github.com/MTASZTAKI/ApertusVR/tree/PKO-dev/samples/testerMeanwhile I closed this issue
https://github.com/MTASZTAKI/ApertusVR/issues/58You could read in the comments of the issue, that the colors are only working when you choose "renderSystem" : "OGL", in your ApeOgreRenderPlugin.json file
Regards,
Peter
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Thank you for helping me, I finished the kinect plugin, added real time piont cloud update working at 30 fps and configuration options with json.
Here's a demo video:
https://www.youtube.com/watch?v=4TU5U1ssjFIMark